private Vector3 _myPos; private Transform _transform; private void Awake() { _transform = transform; } private void Update() { _myPos.Set(10, 10, 0); _transform.position = _myPos; }
private Vector3 _myPos; private Transform _transform; private void Awake() { _transform = transform; } private void Update() { _myPos.Set(10, 10, 0); _transform.position = _myPos; }