private Vector3 _myPos;
private Transform _transform;
private void Awake() {
_transform = transform;
}
private void Update() {
_myPos.Set(10, 10, 0);
_transform.position = _myPos;
}
private Vector3 _myPos;
private Transform _transform;
private void Awake() {
_transform = transform;
}
private void Update() {
_myPos.Set(10, 10, 0);
_transform.position = _myPos;
}